While role play activities are a popular mainstay in language textbooks, I’ve always been dissatisfied with how shallow they can be. In this post, I’m going to compare the traditional role play activity found in American language textbooks to Robert Di Pietro’s (1987) Strategic Interaction scenarios. I start by defining each of these activities before discussing what happened in my French classroom the other week when I ran a Strategic Interaction activity, and drawing some conclusions about the two different activity types.Read the rest of this entry »
Plug-and-play activities for your classroom
I always love to incorporate the wider world of Francophonie into my French classes. One of my go-to assignments is a Francophonie research project. I’ve run variations on this theme across all levels of French study, and I’ll make a separate post about the whole project itself, but I wanted to share a supplemental assignment which incorporates digital literacy skills and some elementary coding.
For French I, the base project involves researching a country (location, capital, leader, languages, foods, etc.), which students then present in front of the class in French, while the rest of the students filled out a little passeport I had them assemble. One quarter, I brought my students into the library, to visit our learning technologist, who walked us through an “hour of code” exercise: digital postcards.
Here’s a sample of what a simple one could look like, using some C0-licensed pictures of Paris:
Some of my students got really creative, incorporating background videos, multiple images and filters, etc., showcasing pastoral countrysides, urban landmarks, and local delicacies from the countries they researched!